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Fallout 4: Bethesda’s Storytelling Masterpiece

[WARNING: This discussion includes huge spoilers for the main storyline of Fallout 4. Proceed with caution.]

Bethesda is well-known for creating enormous, pulsating open worlds in games like Oblivion, Fallout 3, and Skyrim. Usually, however, the stories at the center of these games have been mediocre to say the least. (Oblivion: “Gates to hell are opening up and we have to close them.” Fallout 3: “Your dad is missing, and we need water. Perhaps these two problems can be solved together.” Skyrim: “A mega-dragon is planning to destroy all existence and we have to stop him.”)

With Fallout 4, Bethesda has finally sculpted an intriguing masterpiece of storytelling. It’s not perfect, but the best stories rarely are. The main story of Fallout 4 places a series of intriguing dilemmas at the player’s feet and forces us to wrestle — all alone, and with a great deal of missing information — with their implications.

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Batman Arkham Knight Spoiler Cast

 

Chinny can’t stop thinking and talking about Batman Arkham Knight, so this is his opportunity to spoil the heck out of it. Chinny is joined by avid listener of the show Smizzle and Verbal Rob from The Boss Wave podcast.

Click here to listen to it on podbean

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Why Fallout 3 is the Best Deluxe Edition of All Time

Most deluxe editions of video games offer silly add-ons. Sometimes you’ll get “making of” materials, or art books, but often you get in-game items — these can’t be too powerful, or the game becomes P2W, and they can’t be too weak, or they won’t be worth the price. Sometimes a deluxe edition will feature actual objects, toys, or collectibles.

Fallout 3 did it best.

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The Evolution of Skyrim

Thanks to David Tripney for linking us to an intriguing piece on Kotaku: Skyrim is a Very Different Game Than it Was 3 Years Ago. The author makes several interesting points about the enduring appeal of that magnificent game.

It’s no criticism that Skyrim eventually ran out of stuff to wow me with, but rediscovering the game on PC over

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Why ‘The Last of Us’ is Good but Not Great

Naughty Dog’s 2013 action-horror adventure The Last of Us is a good zombie game. It’s not the greatest game of the generation, and it’s not the best game of the decade. I won’t squabble with those who called it Game of the Year, but I can’t give it that honor. It does some things very well, but the most important things (especially the ending) are merely decent at best.

Spoilers ahead. Obviously, you shouldn’t read this if you haven’t played the game.

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Anita Sarkeesian Forced Out of Her Home

You want to know why I’m so angry on this week’s podcast? It’s because of the wretched, pathetic, violent anger directed at women who challenge the male status quo in the world of video games.

Today Anita Sarkeesian shared this horrifying series of tweets (WARNING: Vile and graphic!) demonstrating how specific and atrocious the threats and harassment have gotten for her.

Earlier she explained that she had to leave

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Women as Background Decoration, Part II

Another excellent (and important) video from Feminist Frequency