So this game is already out in the US, and comes to us in the UK on the 11th of June.
So far at Metacritic it is scoring a whopping 98 out of a 100, with the worst score being 90.
Is it really the best game ever made, how can a 3d platformer be that good ?
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Takes everything its predecessor did and maintains that urgent sense of wonder and discovery, creating a world that copies its past self, yet keeps the freshness that made it so exciting when the first game debuted two years ago.
Consider me “wowed.” Again. Yes, Super Mario Galaxy 2 is more of what made the original so amazingly good: brilliant gravity platfoming. Incredibly tight and responsive controls. Fantastic musical score. But it’s not a “me too” experience — a significant majority of this sequel is brand new.
Expanding on the original’s brilliance, this ingenious platformer only gets better by embracing the Wii’s limited capabilities and adds so many ideas, big and small, that we can’t help but love it. Even if you (mistakenly) believe it’s too similar to the first game, what’s wrong with more of an incredibly great thing?
For all the meaningful changes and additions that have been made, this is still more Super Mario Galaxy–which is to say that it looks and sounds about as good as a game for the Wii ever has, with consistently inventive level design, and exceptionally responsive gameplay.
They poured in the same creativity and imagination that made me fall in love with games like Super Mario Bros 3 and Super Mario World. To me it feels like they finally felt the freedom and comfort in 3D platforming to get back to that Nintendo magic that we all remember. The end result is a galaxy of surprise after surprise, all coming together in a game that tops even my past favorites, making this the best Mario game Nintendo has released.
Simultaneously more and less than its predecessor. It expands and elaborates on the gameplay in unpredictable ways, but the last one felt like a bigger, more complete adventure. That said, better core gameplay with less window dressing is infinitely preferable to the reverse.
Galaxy 2 is a constant deluge of fresh ideas that are successful — not because of its place in a franchise — but because it is wholly willing to reinvent itself on the fly.
Super Mario Galaxy 2 is largely more of the same, and that helps make it a phenomenal experience. Nintendo didn’t reinvent the formula. Instead, it took what fans loved about the prequel and then jazzed everything up with never before seen galaxies, planets and a more streamlined user interface.