Let me say right away that this piece is not about how I feel at home in the world of video games. That’s a very different post, one which I sort of already wrote. Also note that this piece has a spoiler in the final section (“Bethesda Does It Right”) about Skyrim’s Dark Brotherhood questline.
I’m beginning to realize how much I prefer open-world games to linear experiences. So much of my life is dictated by outside forces that I treasure the option to explore or goof around or experiment in a game world. Indeed, a case might be made that linear games don’t really let us experience a game world so much as one narrow strip of activity within a world. But there’s something else too.
I’ve realized the importance of home in an open-world game.
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