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Fallout Wood Burn

Duke got an awesome gift from a student this week.

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Fallout 4: Bethesda’s Storytelling Masterpiece

[WARNING: This discussion includes huge spoilers for the main storyline of Fallout 4. Proceed with caution.]

Bethesda is well-known for creating enormous, pulsating open worlds in games like Oblivion, Fallout 3, and Skyrim. Usually, however, the stories at the center of these games have been mediocre to say the least. (Oblivion: “Gates to hell are opening up and we have to close them.” Fallout 3: “Your dad is missing, and we need water. Perhaps these two problems can be solved together.” Skyrim: “A mega-dragon is planning to destroy all existence and we have to stop him.”)

With Fallout 4, Bethesda has finally sculpted an intriguing masterpiece of storytelling. It’s not perfect, but the best stories rarely are. The main story of Fallout 4 places a series of intriguing dilemmas at the player’s feet and forces us to wrestle — all alone, and with a great deal of missing information — with their implications.

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Fallout 4 Trailer Breakdown

Here is Duke’s in-depth breakdown of the new trailer for Fallout 4. Special thanks to VerbalRob for his encyclopedic knowledge of Boston landmarks!

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Why Fallout 3 is the Best Deluxe Edition of All Time

Most deluxe editions of video games offer silly add-ons. Sometimes you’ll get “making of” materials, or art books, but often you get in-game items — these can’t be too powerful, or the game becomes P2W, and they can’t be too weak, or they won’t be worth the price. Sometimes a deluxe edition will feature actual objects, toys, or collectibles.

Fallout 3 did it best.

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Fallout vs Skyrim

This is the reason special effects were invented. So much awesome.

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Duke Killing Duke

On this week’s podcast, you will hear me sing the praises of a Fallout New Vegas mod called Bounties. Well I just started the second volume, and look who popped up in my mission:

I guess after the apocalypse, I’ll get some metal armor and live with the fiends. 

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Some Thoughts on Prescribed Characters

I’ve been playing The Witcher on Steam. (I know, I just gave away my copy of The Witcher 2 and I used to rant about how stupid PC gaming is. I’m weird.) It’s a fine game, and it’s got me thinking about playing characters whose backstories are pre-ordained.

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