Let me say right away that this piece is not about how I feel at home in the world of video games. That’s a very different post, one which I sort of already wrote. Also note that this piece has a spoiler in the final section (“Bethesda Does It Right”) about Skyrim’s Dark Brotherhood questline.
I’m beginning to realize how much I prefer open-world games to linear experiences. So much of my life is dictated by outside forces that I treasure the option to explore or goof around or experiment in a game world. Indeed, a case might be made that linear games don’t really let us experience a game world so much as one narrow strip of activity within a world. But there’s something else too.
I’ve realized the importance of home in an open-world game.
So it’s fair to say that we have been overrun with Zombie games in the last two years. Between Left 4 Dead 2, Dead Rising 2 and World At War Nazi Zombies and some others that I won’t take the time to mention, there has been plenty to choose from.
I guess the question is, why should we put our billy bucks down on Undead Nightmare?
A year ago I stumbled onto DJ Molloc’s clever new covers for video games, taking a page from the Criterion Collection covers. I got inspired and made some of my own (posted further down). Today I got the urge to make some more. So here they are. (Click for full size.)