Max Payne 3

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Max Payne 3

Postby Tusken77 » 16 May 2012, 10:30

Even though it's Rockstar, I haven't been too interested in Max Payne 3. That all changed after I watched a stream last night. Now I'm definitely getting it. There's a heavy Michael Mann vibe, Collateral in particular, and it just looks and sounds so good. Seriously, I can't stress how amazing this game's soundtrack is.
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Re: Max Payne 3

Postby Duffstuff123 » 17 May 2012, 22:37

I had a similar experience i want going to get it until 2 weeks ago i watched a few trailers and very quickly changed my mind :D The multiplayer looks cool, it seems they have taken a chance with some innovative ideas in there looking forward to it.
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Re: Max Payne 3

Postby Duffstuff123 » 18 May 2012, 00:31

Has anyone created a VG gang (i think thats what they are called) for multiplayer?
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Re: Max Payne 3

Postby Chinny » 18 May 2012, 12:15

I've got my copy today, leave it with me and I'll set one up
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Re: Max Payne 3

Postby Chinny » 18 May 2012, 12:18

Also I forgot to mention how many views my Max Payne 3 multiplayer video has got in the last week.

Check it out

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Re: Max Payne 3

Postby Tusken77 » 18 May 2012, 12:40

Duffstuff123 wrote:I had a similar experience i want going to get it until 2 weeks ago i watched a few trailers and very quickly changed my mind :D The multiplayer looks cool, it seems they have taken a chance with some innovative ideas in there looking forward to it.


I'm not too interested in the multiplayer. I don't think it'll be anywhere as good as Uncharted's, but I'll give it a go. What I'm really interested in is the difficulty of SP and the Arcade Modes. I've been hearing great things from people playing it since Tuesday about it being testing even on Medium. I think I'll do my first playthrough on Hard, then go for Hardcore and Old School. Definitely want to Platinum this bad boy.



Easy: Increased Health and Bullet Time® Rewards. A satisfying challenge
Medium: Moderate Health and Bullet Time Rewards. A stiff challenge
Hard: Low Health and Bullet Time Rewards. A real test
Hardcore: Minimal Health and Bullet Time rewards. Very challenging
Old School: Last Man Standing is disabled.

Medium is the default setting for all - so you can start the game and decide from there on the fly whether you'd like to adjust your difficulty for more of a challenge or an easier go as you play.

Easy and Medium settings feature dynamic difficulty which provides access to extra painkillers to help you pass particular parts of the game if you've died repeatedly. On Easy and Medium settings, when you die at a checkpoint, you restart the checkpoint with at least one full magazine of ammo in each gun (except grenade launchers) and the number of painkillers that you started with. For every three times you die at a checkpoint, you get one extra painkiller. So if you started a checkpoint with 2 painkillers, and died 3 times, on each subsequent retry of that checkpoint, you'd start with 3 painkillers. If you died 3 more times (6 total), you'd start with 4 painkillers on each subsequent restart. On Easy and Medium, this can continue until you are respawning with a full 9 painkillers.

On the Hard setting, there is also dynamic difficulty however it is intentionally much more limited to ensure a tougher go. On Hard, if you die 5 times, you will get a bonus painkiller on subsequent respawns, and if you've died 10 times, you can get one more. However, it will never give you bonus painkillers that make your total go above 2. So if you started a checkpoint with 1 painkiller and died 5 times, you'd start with 2; but if you died 5 more times (10 total), you would not get an extra - you would continue to respawn with 2. Likewise, if you start a checkpoint with 3 painkillers, you would never get a bonus painkiller in Hard mode.

Hardcore and Old School modes are unlocked by beating the Story on Hard difficulty.
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Re: Max Payne 3

Postby Duffstuff123 » 18 May 2012, 19:16

Ah,Not got my copy yet, ordered late from amazon in the end, best price going though but there is nothing as frustrating as having to wait for a newly released game, should be here tomorrow though, can't wait.

Nice going Chinny seems like Rockstar fever has hit once again :)

Its nice to see devs putting some real effort into replay ability, too many games are entirely focus on MP in that aspect (i guess to prevent used sales), it was one of the things i liked most about Red Dead the side quests where varied enough to make a 2nd play through worthwhile (as long as you didn't 100% it first time)
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Re: Max Payne 3

Postby Tusken77 » 19 May 2012, 00:13

Yep, I don't rent games and keep every one I buy, so replay value is a big thing for me. I still haven't done everything there is to do in Red Dead!



Now people are getting their Max Payne soundtracks, it's been put up on youtube. HEALTH have done a brilliant job, the synths give the score a real 80s action move feel. Here's a taster of the game's sound, one of my fave tracks...



Bullets, Booze, Brazil: HEALTH on Scoring 'Max Payne 3' http://www.spin.com/blogs/bullets-booze ... ax-payne-3
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