Deus Ex - Boss Battle - very minor spoilers

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Deus Ex - Boss Battle - very minor spoilers

Postby Sentinal » 13 Sep 2011, 23:54

I have to get this off my chest. I just completed the first 'BOSS BATTLE' in Deus Ex and I have to say that has really put me off of playing the rest of the game.

Up until that point I have played the game as pure stealth. I havent 'killed' anyone as I have used the Dart Gun and silent take downs but as soon as this Boss Battle starts they expect me to load up on guns and be a tank. This has really left me with a sour taste in my mouth.

I think what they should have done if they HAD to have a boss battle is allow you to take him down in a variety of ways, i.e. by allowing the player to crawl through ducts and hack devices that turn electricity panels on and off or security systems that could be turned on the boss. This allows the player to continue through the game by being smart rather than through brute force.

I dropped the difficulty to easy to get past the boss and when I looked on youtube the first video showing how to beat him has the player hiding behind a corner on top of some boxes and slowely inching out to shoot. It seemed like it was almost cheating or breaking the game to get through it.

Anyway I will prob go back in a couple of days when I have cooled down but I think it will be staying on easy just so I experience the story without the frustrating game mechanics.
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby Chrismjw » 14 Sep 2011, 11:37

From what I have heard, most people have had the same problem with it. It was only because Stu had mentioned the rocket launcher on the podcast i killed him so easy. Like you, I had relied on stealth but when I stumbled across the rocket launcher near that mech, who happens to go down a treat with an EMP grenade! i figured i would dump what equipment i had to so I could pick it up and to make the boss battle easier (I thought it had to be coming soon at that point). It still took me a while just slinging what frag grenades and mines I had from cover. Having the boss in the way you suggested would have been much better. Sneakily leading him to some sort of crusher or electricity by throwing objects and activating it or something; anything but the balls deep approach thats forced on you.

Anyway im finding it an absolute treat of a game and am able to look past its flaws (so far) because im just getting so much enjoyment from it. I think the people who have given up on it are missing out on something special, though I appreciate its probably not a game for everyone.
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby stepjay » 14 Sep 2011, 14:13

sentinal. your spot on buddy. spot on... i rented it and stealthed all the way and got stuck at the boss level. turned down the difficulty and was still stuck for two nights. i found the extra guns and ammo, was told that there were some barrels you could throw and explode and still couldnt do it. GGGGGGGGGGG GAME BREAKER! even if i got a friend to come over and get me passed it i still wouldnt want to continue. it pissed me off too much to care any more.
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby The Daddy » 14 Sep 2011, 18:06

I spoke to a friend of mine who also didn't care for hhe boss battle, but used EMP grenades which did the job a treat apparently, may try that on the next boss encounter as there are four throughout the game, doh!
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby mikehardman » 18 Sep 2011, 19:47

I desperatley need a tip or two to get me past the second boss "stupid ninja bitch". Like almost everyone i have spoken to, I too started the game in a stealthy manner. I'm having massive problems getting past this boss. I have re-started the game on kill-everything mode but can bring myself to invest another 8 or so hours to get me there. Please help

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Re: Deus Ex - Boss Battle - very minor spoilers

Postby The Daddy » 18 Sep 2011, 20:25

Not got there yet, but my mate swore by EMP grenades, he said they made every boss fight easier.

Hope it helps.
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby Chrismjw » 08 Dec 2011, 13:55

I loved this game and would like to go back. Has anyone played the DLC for it?
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby ForeverChris » 11 Mar 2012, 11:23

They were of a very poor design. More so for my play style on the hardest difficulty with a stealth character. I didn't have certain upgrades that would have proved helpful so the boss battles were as much about luck as skill. Especially the one with the electrified floor. On hard it would drain 90% of your health then you were absolutely f****d. Luckily, she glitched into the wall and was rendered useless.

During those four battles they made me want to put the game off and stop playing. Once they were over I loved the game again
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby Verbalrob » 06 May 2012, 11:29

I found that you can make light work of all but the last boss by using an emp grenade to stun them so you can get in close and then keep firing at them with the stun gun which helpfully stun locks them so they can't do anything.
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Re: Deus Ex - Boss Battle - very minor spoilers

Postby NickP238 » 02 Jul 2012, 17:27

I've been, as ever, keeping my finger on the figurative pulse, so I'm just now getting into Deus Ex. The stealth mechanics are just excellent, possibly better than those of Arkham Asylum, and you rarely feel you've been cheated, which can so often happen with stealth games. Visually, if not staggeringly impressive, it certainly is stylish, the black and gold angularness of the world does give it a certain aesthetic character.

But (and there are more than one or two buts), as has been dicussed at length, the boss battles represent quite the difficulty spike, and if you, as I have, spend your praxis points on merely stealth orientated upgrades, you are at a significant disadvantage. After barely struggling through the first couple of bosses, I've come to an unwelcome conclusion, that the game really requires me to carry two loadouts. My tranquiliser rifle and stun gun for 98% of the game, along with the required ammo etc., and for the remaining 2%, by now because of lack of use, I'm sure a rather rusty combat rifle and a very neglected P.E.P.S. I am infuriated. The story isn't exactly gripping, far from it. Not the easiest to follow, and filled with abbreviations and references to lore that was mentioned to me in dull cutscenes hours of game time ago. Without feeling particularly close to the climax, the story devices are getting wearing. After being told group X are the real enemy, how many times is it interesting to find out that, in fact, person Y is the one we should actually be worried about. When one particular, Dan Brown-esque enemy was mentioned, I buried my head in my hands. Less frequent, but nonetheless, still irritating, are the unavoidable diplomacy cutscenes, which drag for minutes on end, requiring no skill, and just seem to be sheer guesswork. Also, the open world is, widely, uneccessary, and not at all rewarding to explore, I'd prefer just to be able to 'copter straight to each mission and not have to walk down the same road for the hundredth time.

Rant over. Sorry. *sigh*

P.S. I actually quite like it, honestly!
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