More details (the last point is VERY good to hear)...
- The team consists of members with extensive backgrounds in fighting and combat titles
- Either the left analog stick or the d-pad controls movement of your character.
- The right stick will let you perform throws, with different ones assigned to each direction.
- The X button jumps, and the other three face buttons are assigned to different attacks.
- L1 blocks and R1 picks up items.
- R2, executes a super move. While fighting, you'll build up a meter that lets you perform a super move that knocks out characters.
- Also, some attacks knock AP (action points) out of opponents, letting others pick them up to fill up these meters. There are three levels of supers, each one stronger than the last, and each requiring another filling of this meter. If you can manage to land hits and survive long enough, a level three super can knock out all other players, earning you points.
- Victory goes to the player with the highest number of KOs; knocking out a character adds to your score while being knocked out subtracts from it.
- So, there's nothing in the way of health bars here, as health doesn't really matter in the long run.
- Most of the matches I played were frantic free-for-alls that had us hitting each other in any way possible in an effort to get those meters filled up.
- get excited about the control, because it's outstanding. SuperBot really nailed it. It's fast, super-responsive, and never gets in the way of the crazy action. The in-air stuff is not floaty at all; jumps do what you need them to, when you need them to. I never had a problem blocking, platforming or recovering.
Last edited by Tusken77
on 28 Apr 2012, 00:43, edited 1 time in total.